10/17/2024, 07:59 AM UTC
GPU训练和渲染技术干货Essential Insights into GPU Training and Rendering Technologies
<p>➀ 渲染技术随GPU硬件升级而发展,从GeForce 256到RTX的光追技术;</p><p>➁ 软件开发者对渲染的理解视角,以及从GPU架构角度深入理解渲染的必要性;</p><p>➂ GPU架构概述,包括全局内存、流多处理器(SM)及其组件。</p><p>➀ The evolution of rendering technology with GPU hardware upgrades from GeForce 256 to RTX with ray tracing;</p><p>➁ The perspective of software developers in understanding rendering and the need for a deeper understanding from the GPU architecture angle;</p><p>➂ Overview of GPU architecture including global memory, stream multiprocessors (SM), and their components.</p>
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