07/24/2024, 06:15 PM UTC
《星际战甲》老板解释为何其他服务型游戏失败Warframe boss explains why other live-services fail
1、Digital Extremes的CEO Steve Sinclair认为,许多服务型游戏的失败归因于出版商的短期财务视角和对项目的过早放弃。2、他强调了持久性和对服务型游戏的长期支持对于建立和维护社区的重要性。3、作为成功的服务型游戏,《星际战甲》已经运营了11年以上,并持续扩大其受众群体,自2016年以来每年都举办粉丝大会。1. Steve Sinclair, CEO of Digital Extremes, attributes the failure of many live-service games to publishers' short-term financial perspectives and premature abandonment of projects. 2. He emphasizes the importance of persistence and long-term support for live-service games to build and maintain a community. 3. Warframe, a successful live-service game, has been running for over 11 years and continues to grow its audience, hosting annual fan conventions since 2016.
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