06/16/2025, 10:45 AM UTC
巫师4以主机优先的心态开发,力求达到60帧The Witcher 4 is being developed with a console-first mentality to hit 60fps
➀ 在Epic Games的State of Unreal演示中,CD Projekt Red透露了《巫师4》采用主机优先的开发策略;➁ 该游戏首先针对主机开发,然后扩展到PC;➂ 团队面临在Xbox Series S上实现60帧的挑战。➀ CD Projekt Red revealed their console-first approach for The Witcher 4 during the State of Unreal presentation; ➁ The game is being developed for consoles first and then scaled up for PCs; ➂ The team faces challenges in achieving 60fps on the Xbox Series S.---
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